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Last of Us 2.

Discussion in 'Computers and Gaming' started by The Thumb, Jun 11, 2020.

Discuss Last of Us 2. in the Computers and Gaming area at TalkCeltic.net.

  1. The Thumb

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    My disappointment was immeasurable that Ellie didn't drown that *.. :56:
    Such a unlikeable character.
     
  2. Officer Doofy Hey Terry, smell my finger!

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    She had the makings of a likeable character. The fact her dad was killed by Joel, and the guy she loved ended up with another woman...and of course her saving the brother and sister. She wasn't all bad at all, and in another game could have been a reasonable protagonist.

    But it baffles me that Naughty Dog want us to sympathise with her when she brutally murdered Joel in the way she did and clearly showed no remorse for it. Then was buzzing to learn that Dina was pregnant and about to cut her throat open. The * were ND playing at?:bash:

    Didn't mind Ellie not killing her, and actually quite liked the ending - with Ellie choosing to sort of forgive her and break out the whole cycle of revenge and murder. But aye, * Abby.
     
  3. Jamesy Bhoy 7

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    SPOILERS
    I'll echo everyone else's thought which was disappointment with a few high points. I might have felt differently if I didnt get the game and ending spoiled for me before hand but in the end maybe it helped cause if I didnt know you would have had to play as abby for so long i would have been much more frustrated by it but because i knew it was coming I was more open to it and tbh I enjoyed her play through more than ellie's first half which got boring after a while and I think I enjoyed abby and levs dynamic way more than ellie and dinas.

    Pros.
    -Graphically stunning as expected from naughty dog.
    - Improved gameplay.
    - The animations were excellent especially during the melee kills.
    - The scars storyline was interesting I thought, and like I said I enjoyed abby and levs time together.
    - The ellie boss fight was intense and conflicting because obviously no one wants to hurt ellie but it did make her look badass.
    - The Joel and ellie flashback scene going through the museum was for me the best moment of the entire series, probably because we know Joel's fate which made it very emotional and it was a nice call back to why everyone loved the first game.

    Cons
    - Not enough Joel and basically the way they treated Joel's character was the biggest sin I can throw at the game, I legit didnt want to play after he died even though I knew it was coming I didnt like how it happened and that it happened so * early.
    - The side characters * SUCKED, trying to replace joel with the charisma vacuum that was dina was a horrible decision. I've never rolled my eyes so much than when she said she was pregnant with that other boring * kid. Glad abby didnt kill her though.
    - One major drawback was the game was way too long, they could have shaved 6 or 7 hours of the game easily, the gameplay is good and I enjoy scavenging but I was scunnered before I even got to the second half of the game, again if the side characters were more interesting it probably would have helped to make it less tedious.
    - The ending, the final battle was good but final cut scene with joel and ellie just felt flat for me. [/SPOILER]
     
    Last edited: Jun 30, 2020
  4. Valhalla Jodie Bartle CSC Gold Member

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    Just completed it.

    The gameplay is * outstanding and the graphics etc are just on another level.

    When it comes to the story though I’m honestly shocked they got it so badly wrong. Within 10 minutes of the game it’s pretty obvious they had no idea how to take Joel and Ellie’s story further after the perfect ending to the first game.

    They should have just left the Joel/Ellie story as is instead of using basically the original game as a ‘backdoor pilot’ to set an Army vs Cult (WLF/Seraphites) game in the same universe.

    They could have took about 5/6 hours off the games easily and literally not have missed a single thing.

    Really feel they’ve * up badly on two fronts here big time.
    Leaving the original as complete and you’ve got the greatest game of all time.

    The potential for an individual Wolves/Scars game was amazing and the gameplay as Abby with Lev and Yara was probably my favourite part of the ‘main story’. The mission on the island was immense in the middle of a war.

    The only decent thing they done concerning the original game was the museum walkthrough with Joel. And to only get that right in a 30 hour game is mental.
     
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  5. Valhalla Jodie Bartle CSC Gold Member

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    And the * ‘oh we need to go that building over there?’ lets play the same * thing for 3 hours every journey got boring after the 4th time.
     
  6. Officer Doofy Hey Terry, smell my finger!

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    It's been an eye opener, this game coming out and the reactions surrounding it. Lost a lot of respect for Neil Druckmann, Troy Baker (seems like the most pretentious guy in video games) and some of the other people involved in this. None of them seem able to accept criticism or willing to have a mature discussion around problems people had with the game. As soon as someone says they didn't like it, they get jumped on by hundreds of sad * who are desperate to suck up the arses of the developers and can't think for themselves.

    Ironically I haven't seen any well known Youtubers actually really enjoy the game. RadBrad, AngryJoe, PewDiePie etc. Only seems to be those too scared to lose privileges or upset their developer friends who are raving about the game.

    Over a week after finishing it and I'm still watching videos about it. Genuinely season 8 of GoT all over again. My favourite TV show and game essentially ruined by incompetent writing.:giggle1:
     
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  7. Valhalla Jodie Bartle CSC Gold Member

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    They somehow tried to make Joel and Ellie unlikeable and make Abby likeable.

    Wit the * :giggle1:
     
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  8. Gyp Rosetti Gold Member Gold Member

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    Aye I think I’ll leave this and fire into Ghost of Tsushima when it’s out.
     
  9. Valhalla Jodie Bartle CSC Gold Member

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    Don’t get me wrong the actual gameplay is * amazing. And there’s some missions that I’m desperate to replay already.

    It just should’ve had nothing to do with the first game overall.
     
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  10. Gyp Rosetti Gold Member Gold Member

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    The fact there’s no multiplayer either is a bit meh.
     
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  11. We named the dog Indiana Gold Member Gold Member

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    I kinda gave up on it as dome things on the story have annoyed me too much. Feel like you're just forced to like the abby character and she seems evil tbh.
     
  12. Just Kieran Gold Member News Writer Gold Member

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    I see a lot of people getting very upset over this game. While I understand why, a lot of it is way too over-the-top.

    As for Joel's death, I'm not too sure what people were expecting? The developers were very clear about the theme of the game being hate/revenge long before release, and the trailers bore that out. What else could have driven Ellie to leave a life of relative comfort in Jackson?

    The first half of the game was very, very good. It looks and sounds incredible, and I was quite happy to see them stick with the menus and crafting system that worked well in the first game, and was so familiar. It was nice having a small area to explore and scavenge on your way to your objective, but it did mean that I never really struggled for supplies/ammo and therefore never really felt in any proper danger (though admittedly I was playing on the standard difficulty).

    At first, I really disliked playing as Abby. It was clear they were trying to get you to empathise with the character you've spent hours pursuing with the intent of killing, and I get that, but at points I felt the game was flirting with being a bit preachy. Giving you Abby's perspective and unmasking her past obviously showed you the reason why she did what she did, and it was clear the intention was to show you that Abby is really not that different to Ellie. Two flaw, but relatable characters who are driven to do some pretty ugly things in the name of vengeance.

    As if that wasn't enough to hammer home the point, the relationship between Abby and Lev was used to further thrust the 'we're not that different' narrative on gamers. Both from rival factions, but ultimately just humans doing what they have to in order to survive. Owen at one point says something along the lines of "I'm done fighting for land I don't give a * about", and Abby begins to discuss the writings of the Seraphite deity with Lev.

    I get that they are probably trying to get you to question why you do the things you do in games, and consider the experiences and emotions of others, but it's something that's been done before and it all just felt a bit forced to me.

    The Abby section, while I eventually did enjoy it, could and should have been shorter. As others have said, they could have shaved a handful of hours off the game, still allowed the gamer to empathise and been better for it. It felt like we were racing towards a climactic finish at the cinema, only to then be dragged out even longer. The section after the farm where Ellie decides to go back felt like a slog that I didn't really want, but felt like I had to do to complete the journey - because that's what Ellie will have felt.

    The end fight between Abby and Ellie was brutal, ugly and hard to get through - again, because that's how it will have felt for both characters. It was a relief when Ellie let Abby go from the perspective of both characters.

    Even if you don't like some parts of the story, the gamplay is great and the game looks/feels incredible. There are some genuinely shocking moments, but I would've cut some of the more repetitive sections in the second half for better pacing. If people enjoyed the first, I'd recommend the second (it's not as good, but it's a lot to live up to).

    Disagree with some critics view that it's the game of the generation. Still * of War, for me.